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Soulslike fans finally have real dates to circle on the calendar: The Relic: First Guardian is locking in September 25 for Xbox Series X|S, with a Nintendo Switch 2 version following on October 9. And if you’ve been holding off because of the price tag, that’s about to change too.
What happened
The developers confirmed that The Relic: First Guardian arrives on Xbox Series consoles on September 25, giving players their first shot at the game outside of its original launch platform. Switch 2 owners get their turn two weeks later on October 9, rounding out a rollout that’s clearly been planned with pacing in mind rather than a same-day dump across every system. On top of the new platforms, there’s a price drop coming on August 26, bringing the game down to $34.99 ahead of both console releases.
Why it matters
Timing a price cut before you expand to new platforms is a smart move, and it says a lot about how the team wants to build momentum instead of relying on a single big launch week. The Relic has also been getting consistent post-launch support since it first came out, with updates shaped by community feedback rather than a set-it-and-forget-it patch schedule. That kind of ongoing attention matters a lot in the Soulslike space, where players are quick to call out janky hitboxes, unfair difficulty spikes, or balance issues that never get addressed. A dev team that’s still actively listening months after release is a good sign for anyone considering jumping in fresh on Xbox or Switch 2.
What to expect
If you’re new to The Relic: First Guardian, expect the usual Soulslike DNA — punishing combat, deliberate exploration, and a world that rewards patience over button-mashing. The Switch 2 version in particular will be worth watching closely, since Soulslike games live or die on frame pacing and responsiveness, and a handheld-capable version of a game this demanding is no small technical ask. Given the studio’s track record of iterating post-launch, it wouldn’t be surprising to see day-one patches or quick follow-up updates tailored specifically to how each new platform performs.
Bottom line: a lower price, two new platforms, and a dev team that’s still actively fine-tuning the game make late September and early October a solid window to finally jump into The Relic: First Guardian.
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